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New Farming Layout Collection with Town Hall Inside Base

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Hi guys,

This page is the collection of the new farming base layout with Town Hall inside the base for the upcoming update. Soon, all pre-existing farming layouts will be condemned as outdated thus I want to help everybody be ready for the new update with the best layouts. All layouts in this collect are not only the re-designed ones but also brand-new ones.

 

How does the new update affect our current farming layout?

  • Town Hall is a Storage now which is weighted as 1 Gold Storage + 1 Elixir Storage + 1/4 Dark Elixir Storage.
  • The Clan Castle is also considered a Storage. Goblins now can attack it and the Town Hall with x2 damage as they attack other Storages.
  • You can’t get the shield unless 30% of the base gets taken down and the attacker use more than 1/3rd of his/her army. More about this at here.

The Underlying Implications

  • The Town Hall should be placed inside/nearby the core and protected by defenses because you will lose resources which is equivalence to 1 Elixir Storage + 1 Gold Storage + 1/4 Dark Elixir Storage If the attacker destroy it.
  • The Town Hall should be protected better than Gold and Elixir Storages. Also, it should be placed in a specific compartment, far from other Storages.
  • The Dark Elixir Storage is still the most precious Storage that we need to protect.
  • To obtain the trophies, attackers will look to 50% of your base, not your Town Hall. Thus, you should place all non-defense buildings outside the base and far from the defenses. Most attackers will use Barch to get the trophies and you can get the shield without losing loot.
  • You must force the attacker to use at least 33% of their army to get the shield by limit the number of buildings outside .
  • To protect all Storages and make it hard for the attackers to get them all, spread them out as much as possible. Otherwise, you can sacrifice 1-2 Storages to attract weaker attackers.

FARMING LAYOUTS WITH TOWN HALL INSIDE

Town Hall 10

Hypercube X

hypercube-x-new

Aurora – Hybrid Layout

This layout works perfectly for both farming and trophy pushing.

hybrid-base-th10-ash

 

Town Hall 9

 

Tectonic – New Anti Earthquake and Jump Spell Layout

anti-eq-and-jump-th9-layout

Nice base with high spread walls for dealing with Earthquake Spells and Jump Spells. There is no way to funnel Golems/Giants into the core.

Tectonic v2.0

This is a modified version of the Tectonic above so trees can spawn at the edge.

Tectonic-layout-v2

The Crux v2.0

the-crux-farming-layout-for-town-hall-9

Click here for the speed-build video of this layout!

Hypercube IX

There are 2 versions of this layout. I recommend the second!

This is the reworked version of the Hypercube farming layout.

  • Nice confined in the core.
  • Better Dark Elixir Protection. The Dark Elixir Storage is completely centralized now. The Archer Queen can’t touch it unless she can bypass the walls.
  • Incredibly balanced protection for all Storages.
  • You can easily set a Double Giant Bomb whenever you want.
  • Nice anti-resource ring which can prevent the Hog Riders, Golems, Balloons and Giants from touching the core.

KARAS

karas-new-th9-farming-layout

Author:  Avernicus

Features:

  • Nice Hog Riders Pathing.
  • Anti-Wall Breaker Feature.
  • Perfect trap placements.
  • Spread out buildings can easily give you a 30% shield.
  • Balanced protection for all resources.

Ethereal

ethereal-farming-layout-coc

Author: Avernicus

Features:

  • Tight core with maximum protection for DE Storage and the Town Hall.
  • Balanced coverage for all other Storages.
  • Splash damage buildings cover the whole base.
  • Fully compartmentalized.
  • Multiple DGB spots = Hog Rider killer.

Town Hall 8

AirDrop

unnamed-th8-new-farming-layout

With this layout, you can easily get the 30% shield. The attacker can also get 50% of the base but not that easy to get the loot inside. Click here to see an example defense log.

Town Hall 7

new-th7-layout-th-outside

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